Designers have always wanted to have better built-in 3D tools within After Effects. Now we have that ability. This year, Adobe and MAXON released the ability to collaborate a pipeline between Adobe After Effects software and MAXON’s CINEMA 4D. This has allowed artists a way to have seamless 2D/3D integration between the two softwares. Adobe After Effects CC now comes with CINEWARE. CINEMA 4D Lite (or CINEWARE) is a feature-limited version of CINEMA 4D that is included for free with the new Adobe After Effects CC. Now we can create, import, texture and animate 3D content that is rendered within After Effects along with many other features.
(Below is a screenshot of CINEWARE being used in After Effects)
There are a few setbacks to these new elements, but nothing daunting. Since CINEWARE is part of the new After Effects CC, you have to upgrade your license to After Effects CC. CINEWARE can’t be used with older versions of After Effects. MAXON explains that rendering directly inside CINEWARE is limited to a resolution of 800×600 pixels and renders cannot be saved. Rendering in After Effects CC is, of course, not restricted to any defined resolution, and will be rendered at the given project resolution automatically.
A benefit of CINEWARE is that it is within the After Effects CC installer, which avoids confusion during the installation process. Some of the new features are really exciting. Animator Nick Campbell explains that you can use multiple CINEMA 4D files within one After Effects file. One way is to select the .c4d scene layer in After Effects in order to open and edit the file in CINEMA 4D. You can also import a .c4d project file directly into After Effects as a footage item or insert an After Effects camera back into a .c4d project. Cameras, nulls and lights can be extracted from .c4d files, which allow you to use your .c4d cameras and lights directly within After Effects. The Adobe blog explains that you can tell CINEWARE to render the .c4d scene using either a selected camera from the C4D project, or an After Effects’ camera. You can separate your imported .c4d project file into a “multipass render” directly within After Effects. This creates a separate layer inside your After Effects timeline of either a preset selection of properties or ones you’ve previously set up inside the C4D project.
The company who created CINEMA 4D, MAXON, explains that in CINEWARE you can choose which layer or passes you want to use for compositing in After Effects CC. You can use 3D content multiple times in a composition and use layers to create various setups. Along with the use of the CINEMA 4D camera parameters, you can adapt them to the After Effects CC coordinate system and use them as if they had been originally created in After Effects. Lights imported with your CINEMA 4D scene can also be converted to native After Effects CC light sources and edited. Almost all of the features in CINEMA 4D are included in CINEWARE. For greater specific details you can view MAXON’s Product Comparison Chart.
I believe that artists have waited a long time for something as smooth as this process. As with anything newer on the market, since it is the first time for this integration, there are a few bumps in the road. However, with time they will improve. I, for one, am looking forward to a greater ease of creating animations and tools that allow for significant creative endeavors.