Team Prepares for Teaching at Bradley University’s Interactive Media Department

Several members of our team are once again preparing for another semester of higher learning as they expand and enrich the minds of Interactive Media students at Bradley University. Bradley University’s Department of Interactive Media in the Slane College of Communications prepares its students to be critical thinkers in a continually evolving field that requires interdisciplinary, theoretical and application knowledge in the design, development and production of interactive and mobile media.

Chad Udell and Jim Ferolo will be teaching “Introduction to Interactive Media” where students will learn the tools and aesthetics of media production such as word processing, photography, audio production, videography, visual literacy, desktop computer interface and production software.

One of the classes Department Chair, Jim Ferolo, will be teaching is “Basic Interactive Media Authoring” where students will learn the acquisition and computer processing of text, photographs, video and sound files. This will lead into incorporating processed files into documents for computer multimedia. The goal of this class is to teach students to solve problems in multimedia communication through the theories and cultural effects of visual communication and new media.

Heather Ford will be teaching “Intermediate Video for Interactive Media” where students will be introduced to High Definition video essentials while expanding their knowledge of lighting and cinematography; including non-linear editing and motion capture fundamentals. Students will utilize programs such as Adobe After Effects, Adobe Illustrator, Adobe Photoshop and Cinema 4D.

Matt Forcum will be teaching “Digital Animation”, a studio course exploring computer modeling and animation using the Cinema 4D software package. Students examine the theory, history and practice involved with creating quality modeling for print media, modeling and animation for time-based audio-visual media.

BJ Aberle will be teaching “Sound Design”, instructing students in the theoretical and practical elements of sound composition. Specific areas of study include: music, field sound recording, studio tracking, aesthetic analysis and electronic sound generation. In response to the creation of new types of entertainment, students will explore digital game technologies, 3D sound processing and generative audio structures; mixing in non-linear environments and final mastering. Students will use ProTools and Unity software in the class.

We look forward to an exciting semester at Bradley University as we impart our knowledge of multimedia to the young prospective members of the industry.

Robot Beach

I have yet to announce this here, so I wanted to take a moment to let everyone know that I have a new personal project I have been engaged in over the last few months.  It’s a webcomic called Robot Beach.

RB_comic_example_small

Most people don’t know this about me, but I am not supposed to be a motion graphics artist.  If you were to hop into a time machine and travel back in time to ask my grade school self what my career is going to be one day I will tell you that I am going to be a jet pilot.  That, or a cartoonist.

Robot Beach started its life as a simple sketch I created two years ago while I was bored and on a lunch break.  I sketched out a little robot and for some reason thought that he might look cute with a surfboard and flower print swim trunks.  Something about that little sketch felt fresh and interesting.   I knew I was on to something special.

So what are you waiting for?  Go check out what I do on my down time!